No one dies tonight
Run, stickman, run! But watch out for the deathtraps!
The stickmen’s lives depend on you! One stickman is not too hard to control – but 5?! If just one man dies, they’re all screwed – can you take the pressure?
Save your stickmen as they run for their lives, trying to avoid falling into treacherous worlds of hell fire, ice spikes, hungry sharks, terrifying demons and flesh-eating plants.
Can you get your men through the night without dying?
An endless game that is addictive and fun, the concept around this I really fun and quite frustrating. From playing the game, I found myself trying to beat my score and trying to make the little characters survive longer and longer, the game relies on very simple yet intuitive controls which is just tapping on a certain part of the screen.
- What has the developer done well?
The game itself was marketed on snapchat as a story on mashable which initially made me go to the app store and download it. I found the app easy to learn and hard to master like most games that are on the app store now. The style they have went for is simple and clean. The colour pallet they have used is cohesive and pleasing to look at. On an addictive scale, they have the right balance between being impossible and fun, the game requires you to not only beat your own score, but that of others. I like this concept as it is always pushing you forward and making you want to play more and beat others as well as yourself. They have multiple levels of difficulty in the game which shows how fleshed out it is and how they have thought about creating more challenges in the game.
- Are they missing anything?
Yes, they could have a simple version with one track which could be for the very beginners in the game making it more immersive and then they could have another track appear and make it more of a buildable challenge.
- How does their product look and what do you “feel” when you use it?
The app is responsive on ipad, which is where I was using it, the way the characters move and create a bond with the user is also a good aspect, I must have lost 20-30 minutes to this game without realising and that is something that is a strength. Although the ad placement in the game is rather annoying and too often like most free app models on the app store the ads are normally after every other game which can get annoying when all you want to do is play the game, the way in which they got around this is to include an option for no ads which costs money, I feel like this is a good way and feels like a natural progression if you like the game and want to support the creators work.